Welcome!
Hello! My name is Paul Harden and I’m an independent game developer, 3D artist, and life-long maker driven by the thrill of shaping virtual worlds or bringing digital ideas to life. I’m constantly exploring the intersection of creativity, craft, and code.
I love to tinker and I approach every project as an experiment. I’m equally comfortable modeling and texturing assets or debugging gameplay logic as I am with designing mechanical parts and experimenting with fabrication tools and machinery. This site serves as the place to dump where I try to dump everything, some unfinished work, tech demos, and abstract art pieces I’m proud to share.
If you like what you see—or want to collaborate, swap ideas, or commission a build—feel free to reach out on this page or on social media. I hope something here sparks your imagination and thanks for dropping by!
